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Short Biography
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278 words •
Curriculum Vitae
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Jacob O. Wobbrock is an Associate Professor in the
Information School
and an Adjunct Associate Professor in the
Department of Computer Science & Engineering
at the
University of Washington,
where he directs the
MAD Lab
comprising students from UW's
information science and
computer science
programs.
His field is human-computer interaction,
where he focuses on how humans interactively exchange information with machines.
He specializes in
new user interface technologies,
input and interaction techniques,
human performance with computing systems, and
the advancement of HCI research and design methods.
The platforms on which he works include
desktop,
web,
mobile, and
surface computing systems.
Many of his contributions concern
input via
text entry,
pointing,
touch, and
gesture,
often but not exclusively for people with disabilities.
He has co-authored
10 best paper winners and
6 best paper nominees, and
is a recipient of an NSF CAREER award
and 4 other NSF grants.
He is on the editorial boards of
ACM Transactions on Computer-Human Interaction and
Foundations and Trends in Human-Computer Interaction.
He obtained his Ph.D. in
Human-Computer Interaction
from
Carnegie Mellon University
in 2006 and his B.S. and M.S. from
Stanford University
in 1998 and 2000, respectively.
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Jacob O. Wobbrock is an Associate Professor in the
Information School
and an Adjunct Associate Professor in the
Department of Computer Science & Engineering
at the
University of Washington,
where he directs the
MAD Lab
comprising students from UW's
information science and
computer science
programs.
His research in
human-computer interaction
combines
computer science, interaction design, and psychology,
focusing on how humans interactively exchange information with machines.
He specializes in
new user interface technologies,
input and interaction techniques,
human performance with computing systems, and
the advancement of HCI research and design methods.
The platforms on which he works include
desktop,
web,
mobile, and
surface computing systems.
Many of his contributions concern
input via
text entry,
pointing,
touch, and
gesture,
often but not exclusively for people with disabilities.
Some of his notable research projects include
the user-defined gesture methodology,
the $-family stroke recognizers,
the model for pointing errors,
ability-based design,
the EdgeWrite text entry system, and
gestures for touch screen accessibility, which developed techniques appearing in Apple's VoiceOver for iOS.
He has co-authored
10 best paper winners, including 5 from
ACM CHI, and
6 best paper nominees, also from ACM CHI. He is a recipient of an
NSF CAREER award
and 4 other NSF grants.
He is on the editorial boards of
ACM Transactions on Computer-Human Interaction and
Foundations and Trends in Human-Computer Interaction.
He received his Ph.D. in 2006 from the
Human-Computer Interaction Institute
in the
School of Computer Science
at
Carnegie Mellon University,
where his advisor was
Brad A. Myers.
He also received a B.S. in
Symbolic Systems
in 1998 and an M.S. in
Computer Science
in 2000, both from
Stanford University,
where his advisor was
Terry Winograd.
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