Welcome Kelvin Sung
Computing and Software Systems
University of Washington Bothell
Computing and Software Systems       UW Bothell      

Projects: ... work in progress ...

Games: ... work in progress ...



Workshop Source Code and Notes:


: UW1-339

: 425-352-5420
Fax: 425-352-5216

email: ksung at uw dot edu
URL: faculty.washington.edu/ksung

US Mail:
   Computing and Software Systems
   University of Washington, Bothell
   18115 Campus Way NE
   BOX 358534
   Bothell WA 98011-8246

PhD in Computer Science, 1992
MS in Computer Science, 1990
    University of Illinois at Urbana-Champaign
BS in Electrical Engineering, 1986
    University of Wisconsin--Madison

This is my vita.

Research Interest:

My recent work is related to teaching and learning of computer graphics and foundational concepts in programming based on computer games. In general, I enjoy learning about the role technology plays in facilitating human communication of ideas and how to distribute communication workload to a loosely coupled network of computers. I am also interested in Computer Graphics, all aspects of image generation, especially in visibility determination, and algorithms concerning temporal anti-aliasing; Computer Hardware and Architecture; Information Visualization; and Virtual Reality.

Current Projects:

Games-Themed Introductory Programming Project: funded by Microsoft Research, we study approaches to attract and motivate students with games-based teaching materials.

Computer graphics (CSS450 and CSS451): funded by the National Science Foundation, we study approaches to teaching and learning fundamental concepts in building interactive computer graphics applications. The results of this work include more than 100 concept demonstration examples, and a textbook.

Teaching and Graphics Stuff:

  • CSS Courses: I am interested in teaching senior level algorithm and graphics classes.
  • Graphics/Games Links: Here are some links to popular graphics/games companies/discussion sites, etc.
  • Graphics/Games Resources: Here are some links to popular public domain resources suitable for developing graphics/games applications.

Personal Stuff:
      Past Experience. This is what I did before joining CSS.
      Family Stuff. I have a great family with two great kids.
      Personal Stuff. I kind of wandered around a little ...

Kelvin Research Page    |    CSS Home     |    UW Bothell    |    UW Seattle