Welcome

Kelvin Sung
Professor
Computing and Software Systems
University of Washington Bothell

 

Computing and Software Systems       UW Bothell      




Office: UW1-260-O

Tel
: 425-352-5420
Fax: 425-352-5216
Email: ksung at uw dot edu
URL: faculty.washington.edu/ksung

US Mail:
   Computing and Software Systems
   University of Washington, Bothell
   17927 113th Ave NE
   BOX 358534
   Bothell WA 98011


PhD in Computer Science, 1992
MS in Computer Science, 1990
    University of Illinois at Urbana-Champaign
BS in Electrical Engineering, 1986
    University of Wisconsin--Madison

This is my vita (2/2021)

Research: Cross Reality Collaboration Sandbox I enjoy learning about the role technology plays in facilitating human communication of ideas and how to distribute communication workload to a loosely coupled network of computers. I am also interested in Computer Graphics, all aspects of image generation, especially in visibility determination, and algorithms concerning temporal anti-aliasing; Computer Hardware and Architecture; Information Visualization; and Virtual Reality.

Here are some projects from the past


Teaching: Recent syllabi of classes I usually teach


Books:

Game Engine

Second edition: Build your own 2D Game Engine (12/2021). Link to publisher's web-site

 

Here is the link to all source code of this book

 

BookCoverFirst edition: Build your own 2D Game Engine (10/2015). Link to publisher's web-site

 

Here is the link to run the examples on-line.

Game Development: Math and Physics

9781484254424

Basic Math for Game Development with Unity 3D (12/2019). Link to publisher’s web-site

 

Here is the link to all source code of this book.

BookCover

Build a 2D Game Physics Engine (12/2016). Link to publisher’s web-site

 

Here is the link to all source code of this book.

Game Development: Intro

Learn 2D Game Development with C# (12/2013). Link to publisher's web-site

Here is the link to all source code of this book.

 

Computer Graphics

 

Essentials of Interactive Computer Graphics: Concepts and Implementation (8/2008).
book website.

Fundamentals of Computer Graphics, Third Edition. (2009).

book website.

Fundamentals of Computer Graphics, Second Edition. (2005). book website.


Personal Stuff:
      Past Experience. This is what I did before joining CSS.
      Family Stuff. I have a great family with two great kids.
      Personal Stuff. I kind of wandered around a little ...


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