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Kelvin Sung Professor |
Books:
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Essentials of Interactive Computer Graphics: Concepts and
Implementation (8/2008). Link to Publisher’s Web-site. |
Link to source codes of examples in the book
(including more than 80 examples in C++/C# in D3D, OpenGL, XNA Framework). Here is the book’s main website. |
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Fundamentals of Computer Graphics, Third Edition. (2009). Link
to Publisher’s Web-site. |
Here is the Source Code for Chap
19 Here is the link to the
book website. |
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Fundamentals of Computer Graphics, Second Edition. (2005). Link
to Publisher’s Web-site. |
Here is the Source Code for Chap
18 Here is the link to Shirley’s
book website. |
Workshop Source Code and
Notes:
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What |
Links |
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2-Day
Workshop in Beijing: On developing game-themed applications with XNA GS.
(7/2009) |
Link to the notes of the workshop. |
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FDG
Pre-Conference Workshop: On developing game-themed applications with XNA GS.
(4/2009) |
Link to the notes of the workshop. |
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MSR
Workshop: On developing game-themed applications with XNA GS.
(4/2009) |
Link to the notes of the workshop. |
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3-Day
workshop at UAD, Guadalajara, Mexico: Developing Game-Themed
Applications with XNA (2/2009). |
Link to the notes of the workshop. |
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Last updated: October 2007 KS |