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- PS 426 Second Paper Assignment S. Majeski
- Paper due 11/30 by 5:00P.M.
In the Game of War and Trade, six nation-states compete to achieve
the highest level of prosperity. States have many choices (trading,
alliances, war, raising endowment levels, and building military
strength) to make in an effort to maximize prosperity. Life is
complicated and often dangerous and nations typically experience
roller coaster rides in terms of power and prosperity. Gilpin
argues that all states strive for wealth, power, and prestige
and suggests that the international system goes through what
could be called cycles of hegemonic leadership. The leading nation-state
seeks to organize and control the system and challengers seek
to change the system when expected benefits exceed expected costs.
The system starts in equilibrium, but eventually, due to differential
rates of growth in power of nation-states generated by economic,
technological, military and political factors, becomes disequilibriated.
Gilpin claims that the resulting disequilibrium is resolved usually
by war. How well does Gilpin's theory work in accounting for
the results you observed in the simulation? What features could
be added to the simulation to make it more "real world"
like and would such features make Gilpin's theory more adequately
explain the simulation results? Finally, do you feel that Gilpin's
theory and the war and trade simulation are more relevant for
explaining real international politics than the Waltz/Diplomacy
combination? If so why and if not why not?
- Book/Simulation1Book/Simulation2Book/Simulation3NewsgroupANewsgroupB
- Reading AssignmentsWar and TradePaper
AssignmentPeer
Review ForumLecture Outlines