Daniela K. Rosner
Exploring how cultural histories are woven into the production & consumption of the artifacts we create.
I am an assistant professor of Human Centered Design and Engineering and co-direct the Tactile and Tactical design lab at UW. I hold a B.F.A. from the Rhode Island School of Design in Graphic Design, a M.S. in Computer Science from the University of Chicago, and a Ph.D. in Informatics from UC Berkeley.Visit my research page.
Creative tools
What if our mobile experiences were shared across temporal distance in addition to spatial distance? How do we want to connect with people from our past and future?
This mobile service was designed to consider the durability and sharability of media collected and viewed on-the-go. The service connects personal media to images in a photo gallery (using facial recognition) and to Facebook photo galleries (where photo tags are shared with family and friends). The tool allows users to select any person in a stored or newly captured photograph and connect with that individual via email, text or phone.
Exhibit Design
Development of interactive games and scientific visualizations to navigate and engage astronomical concepts.
Exploring the Night's Sky
: Interactive Kiosk
Interactive exhibit enables museum goers to explore the sky at different wavelengths.
October, 2006
Adler Planetarium
Requires Shockwave
Created with Astronomer Mark SubbaRao
Variable Quasar Interactive
Interactive exhibit gives advanced astronomy enthusiasts a chance to explore "variable quasars" by analyzing their spectral features.
October, 2006 | Interactive Kiosk, Adler Planeterium
Created with Astronomer Mark SubbaRao
Cosmos Quiz: Icecube Telescope Exhibit
May, 2006, Adler Planetarium
Created in collaboration with Matt Pulford and Christine Minerva.
Sketches
Interaction & Fashion
How might we explore the digital environment through analogue processes? Inspired by years of video art, we turn toward the video maker and her material, magnetic tape. Knit into a dress, the tape both emobodies and records the wearer's interactions. The knitter's broach breaks into a pair of circular knitting needles to be pulled through the video camera (the knitter's knitting basket) and record the surrounding environment. Every new stitch also triggers playback of an old stitch, revelaing the sequence of experiences captured on camera.
What if we could visualize the environment through fashion? Combining electronics and traditional needlework, these wind-chime earings flicker with the breeze. Tatting is used to control where the conductive fiber is concealed and exposed, so that the circuit only connects with the wind. The conductive fiber is a new composite thread spun from silver-plated wire and polyester yarn developed by Jung-Sim Roh. The battery case is made of velcro and wool yarn, which allows for easy removal and replacement of the battery.
digital inscription
Spyn is mobile phone software that associates digital records of the creative process (captured through audio/visual media, text, and geographic data) with physical locations on handmade fabric. Over the past three years, Spyn has developed from a design sketch, into a series of prototypes, and now a mobile phone application. The phone application runs on the Android 1.5 OS and uses computer vision techniques to associate digital information with locations on knit or crocheted fabric. During fieldwork with knitters I found digital technology not only has the potential to enrich handwork by imbuing it with emotional connotations. Digital media can also be designed for longevity, lasting over time through its entanglement with personal and emotional identity investments.
This work was conducted with Kimiko Ryokai. Images provided by James Jordan.
Selected Posters