fed up with presenting work
new styles of presentation that involve audience more
how to open up the beginning of a presentation to not establish roles of talker and listener, but rather conversation?
daring to be more performative, more experimental in presentations
giving oneself rules to help guide
design vs. film – why are roles, distribution of expertise and necessity to collaborate, team up so common in film and not in design? what would it look like to establish team-work in design? same motivations as IDEO’s user centered design teams?
establishing the “situation” among a new group in order to understand if one belongs to a community with shared values. as a starting point for design to begin. introduction exercise?
(how) can a designer design for a community they are not a part of?
rules, games, experiences, (toolkits?) that convey what could lead to more just design practices…….
we need a name for the project?
maybe we also want to give ourselves some rules? or deadlines?