WARPXM v1.10.0
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SphericalHemisphereConverter Class Reference

This class should be used to convert face normal to a direction in the upper half of a hemisphere with origin at the origin of the vector This is used to get the consistent common normal used in the local discontinuous galerkin method. More...

#include <wxmspherical.h>

Detailed Description

This class should be used to convert face normal to a direction in the upper half of a hemisphere with origin at the origin of the vector This is used to get the consistent common normal used in the local discontinuous galerkin method.

Public Member Functions

 SphericalHemisphereConverter ()
 
SphericalPositionVector convert (const SphericalPositionVector &vecObj) const
 

Constructor & Destructor Documentation

◆ SphericalHemisphereConverter()

SphericalHemisphereConverter::SphericalHemisphereConverter ( )

Member Function Documentation

◆ convert()

SphericalPositionVector SphericalHemisphereConverter::convert ( const SphericalPositionVector vecObj) const

The documentation for this class was generated from the following file: