WARPXM v1.10.0
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This class should be used to convert face normal to a direction in the upper half of a hemisphere with origin at the origin of the vector This is used to get the consistent common normal used in the local discontinuous galerkin method. More...
#include <wxmspherical.h>
This class should be used to convert face normal to a direction in the upper half of a hemisphere with origin at the origin of the vector This is used to get the consistent common normal used in the local discontinuous galerkin method.
Public Member Functions | |
SphericalHemisphereConverter () | |
SphericalPositionVector | convert (const SphericalPositionVector &vecObj) const |
SphericalHemisphereConverter::SphericalHemisphereConverter | ( | ) |
SphericalPositionVector SphericalHemisphereConverter::convert | ( | const SphericalPositionVector & | vecObj | ) | const |