WARPXM v1.10.0
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The elements needed to evaluate the 2D B-spline. More...
#include <BsplineEvaluator2D.h>
The elements needed to evaluate the 2D B-spline.
e.g. knot vectors, coefficients and degree of basis polynomials, and the points at which to evaluate the spline value.
Public Member Functions | |
BsplineEvaluator2D (const std::string &filename) | |
void | eval_spline_2d (const std::vector< real > &x, const std::vector< real > &y, std::vector< std::vector< real > > &spline_value) |
Evaluate 2D B-spline values at (x, y), given the knot vectors and coefficients stored in the class BsplineEvaluator2D previously. | |
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inline |
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inline |
Evaluate 2D B-spline values at (x, y), given the knot vectors and coefficients stored in the class BsplineEvaluator2D
previously.
x | The vector of points at which to evaluate it in x. |
y | The vector of points at which to evalutate it in y. |