R. Gilpin, War and Change In World Politics
Claim: International Relations is a recurring struggle for wealth and power among independent actors in a state of anarchy --- realist but a bit different than Waltz
Gilpins Five Assumptions about how International Relations works
States are assumed to act as if they are guided by cost benefit calculations
Definition of equilibrium -- an international system is in a state of equilibrium if the more powerful states in the system are satisfied with the existing territorial, political, and economic arrangements such that not powerful state believes that a change in the system will yield additional benefits that are greater than the costs required to make the change
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diff growth in power -> | redistribution of power |
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<-------- | system disequilibrium |
System disequilibirum --- economic, political, and technological developments help create differential rates of growth on these dimensions for states at some point this differential growth changes the cost/benefit calculations for one or more major powers concerning changing the structure of the system
What is at stake in changing the system the existing structure (prestige, division of territory, international division of labor, and rules of behavior in the system) reflect the interests of the dominant power or powers
If the relative power in the system changes, then other powers may see it in their interest to change the system so that the above features more reflect their interests
The disjuncture between the existing structure and the interests of the new more powerful nation or nations, creates a crisis and requires resolution
Gilpin claim based on historical experience War is the mechanism for system crisis resolution.
State Objectives
International System - an aggregation of diverse entities (essentially states) united by regular interaction (diplomatic, economic, and military relations) according to some form of control (claims anarchic but high degree of order due to the distribution of power among states)
Dominant states organize and maintain the international system --Dist of power principal form of control.
Types of international Change
Systems change change in the nature of the actors that compose the system change in the state system
Systemic change change in the form of control or governance of an international system new leader, new hierarchy or form of control
Stability and Change
Repeated Assumptions
Economic Factors -- means of production and changes in the means of production - factors which tend states in expand and to attempt the change the international system
Gilpins take on the role (effects) of the international structure on state behavior -- like oligopolistic market interdependent decision-making and sufficiently few competitors so that behavior of one effects others -- expand due to relative power concerns -- same set of alliance counterbalancing alliance notions as Waltz
Gilpin System stability and political chance is less a function of the static distribution of power and more a function of uneven and differential growth in rates of power among states
Final claim -- whether or not change will take place is ultimately indeterminant
R. Gilpin, War and Change In World Politics - Continued
Growth and Expansion
3. A state will seek to change the international system through territorial, political, and economic expansion until the marginal costs of further change are equal to or greater than the marginal benefits.
Territorial, political, and economic expansion of the state increases economic surplus and ability to control - rise and decline of dominant states and empires is a function of the generation and dissipation of economic surplus
The logistic (S-curve Thesis) first increasing then decreasing returns to scale
And the attendant "relative capability curve"
Expansion by territorial conquest and economic expansion
S-curve and relative capability curve dynamics create new equilibria
- succession of hegemonic powers
Equilibrium and Decline
4. Once an equilibrium between the costs and benefits of further change is reached, the tendency if for the economic costs of maintaining the status quo to rise faster than the economic capacity to support the status quo.
Running an empire or leading the world economy is costly - At some point the costs overtake the benefits of leading and establishing and at that point the leader goes into decline
Running the "empire" - costs - military, financing allies, costs with maintaining the world economy
The costs of maintaining the status quo increase faster than the capacity to finance the status quo
The classic struggle between consumption, protection and investment strain the leader -- consumption rises (the good life), protection costs rise, and investment is reduced - reducing long term competitiveness
Military, technological, economic, or organizational advantages "created" and employed by the leading state eventually are copied or imitiated by other states and the advantages are lost Followers free ride
All this gives rising states the advantage on the growth curve and relative capability curve - till a point where there is a disequilibrium
Hegemonic War and International Change
5. If the disequilibrium in the international system is not resolved, then the system will be changed, and a new equilibrium reflecting the redistribution of power will be established.
Hegemonic war the historic mechanism for systemic change
Others -
1. Internal rejuvenation and restructuring
2. preemptive war on rising challenger
3. Reducing costs by expanding further - defies logic of argument
4. reduction of foreign commitments - retrenchment
Recall Gilpins Five Assumptions about how International Relations works
OK --- Lets do a translation to the Game of War and Trade Simulation
Power -- MUs and endowments high endowments allow one to make more MUs and to reach high prosperity levels so spending capital (economic growth allows for increasing power)
Status PUs -- the reflection of status achieved from power and economic growth via trades, endowments and economic growth
States with high PUs are benefiting from the system and are the ascribed leaders of the game they become the targets -- States with high levels of PUs and low MUs want things to stay as is
States with high levels of MUs and low PUs seek to change the game
The system is in equilibrium when leading states and leading challengers and/or most states have equal ascribed and achieved status that is there is a balance between their PUs and MUs.
The system is in disequilibrium when there is not a balance in PUs and MUs for leading and challenging states
If there is a balance in the PU/MU ratio for leading and challenging states then marginal costs to change the system (war) will exceed marginal benefits
When there is a significant enough imbalance in the PU/MU ratio, then perceived marginal costs will be less than perceived benefits -- and war is likely.
Leading states those with large PUs are targets if their PU/MU ratio gets too large -- Gilpin claims that leading states have a difficult time running the system and that there is a drain on their resources so that challengers have an advantage catching up -- In thegame, it is hard to increase both MUs and PUs at the same time. PUs can accumulate but MUs do not increase as fast and as the leader becomes a target, challengers increase the costs by fighting attrition wars that wear down MUs increasing the ratio till things finally tip
Group A | AU | IU | TOT | GRT | PUS | Net MUS | War Gains | War losses | PU/End | Cum PU | Cum MU | War | Poss PUS | Net PU Loss | Trading Part | War alliance | War Loser? | PU leader? |
Round 1 | 90 | 50 | 120 | 40 | 160 | 70 | 0 | 0 | 0 | 160 | 70 | No | 180 | 60 | 18 | |||
Round 2 | 70 | 25 | 95 | 55 | 151 | 62.5 | 77 | 78 | 0 | 311 | 132.5 | Yes | 180 | 85 | 22 | IM,CH,RU vs US UK | ||
Round 3 | 75 | 10 | 85 | 55 | -60 | 57 | 0 | 0 | 200 | 251 | 189.5 | Yes | 220 | 135 | 16 | CH,IN,RU,PA vs US UK | US UK | Yes |
Round 4 | 90 | 0 | 90 | 50 | 130 | 82 | 0 | 0 | 0 | 381 | 271.5 | Yes | 220 | 130 | 14 | CH,IN,RU vs US UK | ||
Round 5 | 75 | 15 | 90 | 60 | 0 | 68 | 0 | 0 | 150 | 381 | 339.5 | Yes | 250 | 160 | 14 | CH,IN,RU,PA vs US UK | ||
Round 6 | 105 | 10 | 115 | 60 | 115 | 35 | 0 | 0 | 50 | 496 | 374.5 | Yes | 260 | 135 | 15 | US,UK,RU,PA,IN vs CH | Yes | |
Round 7 | 130 | 25 | 155 | 60 | 165 | -39 | 0 | 0 | 50 | 661 | 335.5 | Yes | 270 | 115 | 18 | US,UK,RU,PA,IN vs CH | CH | |
Round 8 | 115 | 5 | 120 | 50 | 129 | 24 | 88 | 88 | 50 | 790 | 359.5 | Yes | 280 | 160 | 13 | |||
Round 9 | 120 | 90 | 210 | 60 | 280.5 | 80 | 0 | 0 | 0 | 1070.5 | 439.5 | No | 280 | 70 | 16 | US,UK,RU,PA,CH vs IN | IN | Yes |
Round 10 | 120 | 145 | 265 | 60 | 305.1 | -118 | 182 | 182 | 0 | 1375.6 | 321.5 | Yes | 280 | 15 | 14 | |||
990 | 375 | 1345 | 550 | 1375.6 | 321.5 | 347 | 348 | 500 | 2420 | 1065 | 160 |
Group B | AU | IU | TOT | GRT | PUS | Net MUS | War Gains | War losses | PU/End | Cum PU | Cum MU | War | Poss PUS | Net PU Loss | Trading Part | War alliance | War Loser? | PU leader? | |
Round 1 | 70 | 20 | 90 | 15 | 105 | 100 | 0 | 0 | 0 | 105 | 100 | No | 180 | 90 | 14 | ||||
Round 2 | 70 | 20 | 90 | 60 | 50 | 100 | 0 | 0 | 100 | 155 | 200 | No | 180 | 90 | 24 | ||||
Round 3 | 85 | 25 | 110 | 50 | 153 | 48 | 42 | 40 | 0 | 308 | 248 | Yes | 200 | 90 | 16 | IN,US,RU,UK vs Pak | Pak | No | |
Round 4 | 80 | 30 | 110 | 50 | 55 | 85 | 26 | 26 | 100 | 363 | 333 | Yes | 200 | 90 | 18 | US,RU vs Pak | Pak | No | |
Round 5 | 90 | 0 | 90 | 50 | 90 | 58 | 0 | 0 | 50 | 453 | 389 | Yes | 220 | 130 | 17 | IN,US,RU,US vs CH,UK | No | ||
Round 6 | 95 | 0 | 95 | 60 | 95 | 3 | 0 | 0 | 100 | 548 | 392 | Yes | 230 | 135 | 12 | UK,PA,CH,In,RU vs US | Yes | ||
Round 7 | 120 | 0 | 120 | 55 | 64.5 | 32.5 | 66 | 66 | 0 | 612.5 | 424.5 | Yes | 250 | 130 | 15 | IN,CH,UK vs RU | RUS | Yes | |
Round 8 | 130 | 35 | 165 | 50 | 155 | -17.7 | 88 | 88 | 50 | 767.5 | 407 | Yes | 250 | 85 | 14 | IN,CH,UK vs US | No | ||
Round 9 | 105 | 95 | 200 | 60 | 165 | -35 | 163 | 163 | 50 | 932.5 | 372 | Yes | 260 | 60 | 17 | IN,CH,UK vs PAK,RU | Pak, RUS | No | |
Round 10 | 115 | 175 | 290 | 50 | 400 | -237 | 268 | 268 | 0 | 1332.5 | 135 | Yes | 270 | -20 | 8 | US,IN,CH vs UK | UK, RU | Yes --UK | also In,UK. Vs RUS |
960 | 400 | 1360 | 500 | 1332.5 | 136.8 | 653 | 651 | 450 | 2240 | 880 | 155 |
Clear interaction between war and trade - war coalitions and trade coalitions overlap dramatically
A little hypothetical argument --- There are 6 nations and each needs 20AUs and 20IUs for subsistence which comes up to 120 of each per round -- Now it is possible then for each to have 30 AUs and 30 Ius to generate prosperity - for all six nations that generates 180 of each for a total of 360 PUs --- in addition all states can gain 10PUs for gains from trade for a total of a potential of 420 PUs -- the hypothetical maximum before any state reaches 200 PUs
Now the system starts with 190 AUs and 240 Ius
That leaves 70AUs and 120 IUs above subsistence to generate PUs
- There is a severe shortage - a structural situation that increases
the likelihood of conflict - the system could "use 110 more
AUs and 60 more IUs - Even with a more severe shortage of AUs,
it is IUs that can be converted to MUs
At the start of the game and until state's cash in 50PUs or
more to raise their endowments, there is the potential for 250
PUs - 60 from gains from trade and 190 (70AUs and 120IUs) -
As you see from the above analysis - the net PU loss column, states
and the system did not come close to this maximization.
You get the picture - This assumes everyone is nice - no MUs are converted and no wars and everyone shares fairly and evenly -- such is not life when the object is to get the most PUs