COM 597A (Special Topics): Selling the Message: The Business of User Generated Digital Content (5 credits). Thursdays,  6-10 p.m., Sept. 27-Dec 5.

Inexpensive technology and powerful distribution networks mean nearly anyone can transmit their digital creations.  This flood of amateur content provides a glimpse at new ways to reach an increasingly fragmented audience. Students will study the success stories and discuss how their popular messaging can be used in advertising, campaigning, storytelling and entertainment.  What's driving the explosion of this form of digital content?  Is there a "recipe for success"  for the material that reaches a large audience?  What lessons can people, companies, and organizations that typically use and generate professional content draw from the amateurs?  Can any of it be monetized?  And where is all of this heading? At the end of the course, students will be able to design, pitch and critically evaluate a proposal to use amateur content schemes.

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COM 597E (Special Topics): Multimedia Storytelling (5 credits). Thursdays,  6-10 p.m., January 10 - March 13/20.

Since the advent of human communication, storytelling has been a key factor in our survival and development.

Over the last century, storytelling to an audience beyond our immediate social circle has largely been the preserve of industrialized, mass media. But now, with digital media, we can not only listen to new voices, we can be those new voices – leading some to conclude that we have entered into a new “Storytelling Age.” Despite our newfound access to these tools of creation and distribution, effective communication still requires the timeless basics of effective storytelling – perhaps even more so given the exponential increase in new content competing for our limited attention.

In this hand-on, skills-oriented course, we'll explore what it takes to conceive, develop, create and distribute a compelling multimedia story. Together, this class will produce a single, collaborative project that we will distribute through social networks, user-generated content sites, and film festivals. We'll employ consumer-level technology (including cellphone cameras and off-the-shelf editing systems) to build a groundbreaking, engaging narrative that can potentially reach a worldwide audience.

Course site
Course blog.

COM 529: Research Strategies and Methodologies in Digital Media (5 credits). Thursdays, 6-10 p.m., April 10 - June 5.


This is one of the three core courses in the Master of Communication in Digital Media program.

It seeks to enhance your critical and analytical skills, along with your ability to express yourself, so you can better understand the production, exploitation and consumption of digital media.

Specifically, you will learn how to:

1. Develop a story concept, marketing plan or business idea related to digital media in communication.

2. Research that concept, plan or idea.

3. Leverage digital media resources to enhance your research.

4. Express this research through a proposal – in writing and through multimedia.

5. Pitch and present/distribute the idea.

We will accomplish this by focusing on how to research a single “problem” for the entire class: how can institutions (business, non-profit or governmental) internally adopt the use of social media?

Course site.
Course blog.