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changa 3.5
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#include <smooth.h>
Public Member Functions | |
| ReNearNeighborState (int nParts) | |
| void | finishBucketSmooth (int iBucket, TreePiece *tp) |
Public Attributes | |
| CkVec< pqSmoothNode > * | Qs |
| int | nParticlesPending |
| bool | started |
Public Attributes inherited from State | |
| int | bWalkDonePending |
| int | currentBucket |
| The bucket we have started to walk. | |
| int | myNumParticlesPending |
| Keep track of how many buckets are unfinished. XXX note the misnomer. | |
| int | numPendingChunks |
| Number of pending chunks. | |
| int * | counterArrays [2] |
| counters to keep track of outstanding remote processor | |
Object to bookkeep a Bucket ReSmooth Walk. This could be merged with the standard smooth if we changed that to using push_heap() and pop_heap()