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changa 3.5
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This is the complete list of members for Collision, including all inherited members.
| AddParams(PRM prm) (defined in Collision) | Collision | |
| bCollStep (defined in Collision) | Collision | |
| bDelEjected (defined in Collision) | Collision | |
| bLogOverlaps (defined in Collision) | Collision | |
| bounceCalc(double r, double m, Vector3D< double > pos, Vector3D< double > vel, Vector3D< double > w, Vector3D< double > *velNew, Vector3D< double > *wNew, const ColliderInfo &c) (defined in Collision) | Collision | |
| bSkipP0 (defined in Collision) | Collision | |
| bWall (defined in Collision) | Collision | |
| checkMerger(const ColliderInfo &c1, const ColliderInfo &c2) (defined in Collision) | Collision | |
| CheckParams(PRM prm, struct parameters ¶m) (defined in Collision) | Collision | |
| collBuffer | Collision | |
| Collision() (defined in Collision) | Collision | inline |
| dAlphaColl (defined in Collision) | Collision | |
| dBallFac (defined in Collision) | Collision | |
| dCollStepFac (defined in Collision) | Collision | |
| dDelDist (defined in Collision) | Collision | |
| dEpsN (defined in Collision) | Collision | |
| dEpsT (defined in Collision) | Collision | |
| doBounce(GravityParticle *p, const ColliderInfo &c) (defined in Collision) | Collision | |
| doCollision(GravityParticle *p, const ColliderInfo &c, double dCentMass) (defined in Collision) | Collision | |
| doMergeOrBounce(GravityParticle *p, const ColliderInfo &c) (defined in Collision) | Collision | |
| doMerger(GravityParticle *p, const ColliderInfo &c) (defined in Collision) | Collision | |
| doTakashi(GravityParticle *p, const ColliderInfo &c) (defined in Collision) | Collision | |
| doTidalAcc(GravityParticle *p, const ColliderInfo &c, double dCentMass) (defined in Collision) | Collision | |
| doWallCollision(GravityParticle *p) (defined in Collision) | Collision | |
| dRadInf (defined in Collision) | Collision | |
| dWallPos (defined in Collision) | Collision | |
| iCollModel (defined in Collision) | Collision | |
| iCollStepRung (defined in Collision) | Collision | |
| iMRCollMin (defined in Collision) | Collision | |
| LastKickTime(int rung, double baseTime, double timeNow) (defined in Collision) | Collision | |
| makeFragment() (defined in Collision) | Collision | |
| mergeCalc(double r, double m, Vector3D< double > pos, Vector3D< double > vel, Vector3D< double > acc, Vector3D< double > w, Vector3D< double > *posNew, Vector3D< double > *velNew, Vector3D< double > *wNew, Vector3D< double > *aNew, double *radNew, const ColliderInfo &c) (defined in Collision) | Collision | |
| pup(PUP::er &p) (defined in Collision) | Collision | inline |
| setMergerRung(GravityParticle *p, const ColliderInfo &c, const ColliderInfo &cMerge, double baseStep, double timeNow) (defined in Collision) | Collision |