changa 3.5
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Collision Member List

This is the complete list of members for Collision, including all inherited members.

AddParams(PRM prm) (defined in Collision)Collision
bCollStep (defined in Collision)Collision
bDelEjected (defined in Collision)Collision
bLogOverlaps (defined in Collision)Collision
bounceCalc(double r, double m, Vector3D< double > pos, Vector3D< double > vel, Vector3D< double > w, Vector3D< double > *velNew, Vector3D< double > *wNew, const ColliderInfo &c) (defined in Collision)Collision
bSkipP0 (defined in Collision)Collision
bWall (defined in Collision)Collision
checkMerger(const ColliderInfo &c1, const ColliderInfo &c2) (defined in Collision)Collision
CheckParams(PRM prm, struct parameters &param) (defined in Collision)Collision
collBufferCollision
Collision() (defined in Collision)Collisioninline
dAlphaColl (defined in Collision)Collision
dBallFac (defined in Collision)Collision
dCollStepFac (defined in Collision)Collision
dDelDist (defined in Collision)Collision
dEpsN (defined in Collision)Collision
dEpsT (defined in Collision)Collision
doBounce(GravityParticle *p, const ColliderInfo &c) (defined in Collision)Collision
doCollision(GravityParticle *p, const ColliderInfo &c, double dCentMass) (defined in Collision)Collision
doMergeOrBounce(GravityParticle *p, const ColliderInfo &c) (defined in Collision)Collision
doMerger(GravityParticle *p, const ColliderInfo &c) (defined in Collision)Collision
doTakashi(GravityParticle *p, const ColliderInfo &c) (defined in Collision)Collision
doTidalAcc(GravityParticle *p, const ColliderInfo &c, double dCentMass) (defined in Collision)Collision
doWallCollision(GravityParticle *p) (defined in Collision)Collision
dRadInf (defined in Collision)Collision
dWallPos (defined in Collision)Collision
iCollModel (defined in Collision)Collision
iCollStepRung (defined in Collision)Collision
iMRCollMin (defined in Collision)Collision
LastKickTime(int rung, double baseTime, double timeNow) (defined in Collision)Collision
makeFragment() (defined in Collision)Collision
mergeCalc(double r, double m, Vector3D< double > pos, Vector3D< double > vel, Vector3D< double > acc, Vector3D< double > w, Vector3D< double > *posNew, Vector3D< double > *velNew, Vector3D< double > *wNew, Vector3D< double > *aNew, double *radNew, const ColliderInfo &c) (defined in Collision)Collision
pup(PUP::er &p) (defined in Collision)Collisioninline
setMergerRung(GravityParticle *p, const ColliderInfo &c, const ColliderInfo &cMerge, double baseStep, double timeNow) (defined in Collision)Collision