changa 3.5
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This is the complete list of members for Collision, including all inherited members.
AddParams(PRM prm) (defined in Collision) | Collision | |
bCollStep (defined in Collision) | Collision | |
bDelEjected (defined in Collision) | Collision | |
bLogOverlaps (defined in Collision) | Collision | |
bounceCalc(double r, double m, Vector3D< double > pos, Vector3D< double > vel, Vector3D< double > w, Vector3D< double > *velNew, Vector3D< double > *wNew, const ColliderInfo &c) (defined in Collision) | Collision | |
bSkipP0 (defined in Collision) | Collision | |
bWall (defined in Collision) | Collision | |
checkMerger(const ColliderInfo &c1, const ColliderInfo &c2) (defined in Collision) | Collision | |
CheckParams(PRM prm, struct parameters ¶m) (defined in Collision) | Collision | |
collBuffer | Collision | |
Collision() (defined in Collision) | Collision | inline |
dAlphaColl (defined in Collision) | Collision | |
dBallFac (defined in Collision) | Collision | |
dCollStepFac (defined in Collision) | Collision | |
dDelDist (defined in Collision) | Collision | |
dEpsN (defined in Collision) | Collision | |
dEpsT (defined in Collision) | Collision | |
doBounce(GravityParticle *p, const ColliderInfo &c) (defined in Collision) | Collision | |
doCollision(GravityParticle *p, const ColliderInfo &c, double dCentMass) (defined in Collision) | Collision | |
doMergeOrBounce(GravityParticle *p, const ColliderInfo &c) (defined in Collision) | Collision | |
doMerger(GravityParticle *p, const ColliderInfo &c) (defined in Collision) | Collision | |
doTakashi(GravityParticle *p, const ColliderInfo &c) (defined in Collision) | Collision | |
doTidalAcc(GravityParticle *p, const ColliderInfo &c, double dCentMass) (defined in Collision) | Collision | |
doWallCollision(GravityParticle *p) (defined in Collision) | Collision | |
dRadInf (defined in Collision) | Collision | |
dWallPos (defined in Collision) | Collision | |
iCollModel (defined in Collision) | Collision | |
iCollStepRung (defined in Collision) | Collision | |
iMRCollMin (defined in Collision) | Collision | |
LastKickTime(int rung, double baseTime, double timeNow) (defined in Collision) | Collision | |
makeFragment() (defined in Collision) | Collision | |
mergeCalc(double r, double m, Vector3D< double > pos, Vector3D< double > vel, Vector3D< double > acc, Vector3D< double > w, Vector3D< double > *posNew, Vector3D< double > *velNew, Vector3D< double > *wNew, Vector3D< double > *aNew, double *radNew, const ColliderInfo &c) (defined in Collision) | Collision | |
pup(PUP::er &p) (defined in Collision) | Collision | inline |
setMergerRung(GravityParticle *p, const ColliderInfo &c, const ColliderInfo &cMerge, double baseStep, double timeNow) (defined in Collision) | Collision |