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Research from cognitive psychology demonstrates that active learning leads to far better understanding than passive consumption of information. Listening to lectures, watching educational videotapes, and reading textbooks can all too easily become passive, "lean-back" learning. Seeing Statistics actively involves the student on each page to promote active, "lean-forward" learning. Rather than watching video demonstrations, students interact directly with the graphics to provide their own demonstrations, which they control. Lectures are sometimes magical events whereby the teacher's notes are transferred to the students' notebooks without going through anyone's head. That can't happen with Seeing Statistics.

The student controls the pace. For example, there are many probability simulations like the one below. Click on the "New Dice Roll" button several times to see what is happening. Then click the "10 at a Time" button to speed up the process. Finally, click the "100 at a Time" button to see the distribution approach its limit. And if the pace gets too quick, click again on the "New Dice Roll" button to remind yourself what the simulation is about.

 
 
Click on the "New Dice Roll" button a few times to see what is happening. Then speed things up by clicking on the "10 at a Time" or "100 at a Time" buttons.
 
Students who may benefit from extra time exploring an interactive graph are not pushed along to the next topic by a fixed pace. Students who have mastered a concept in an interactive graph can move on before they become bored. There are also Discovery activities for each interactive graph that help students learn the most about each concept. Although the interactive graphs are designed to communicate basic statistical principles, they also embody advanced principles. Continued active work with each graph is rewarded by enhanced understanding.

The activities in Seeing Statistics are not concerned with drudgery or calculations. Instead, the emphasis is on concepts, with calculations to be done by statistical software packages or spreadsheet programs.

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© 1999, Duxbury Press.