Pacific Northwest Numerical Analysis Seminar
October 13, 2007


Fluid Simulation for Visual Effects

Robert Bridson
Department of Computer Science
University of British Columbia

Fluid simulation has emerged as a powerful tool for generating animations of effects such as smoke and liquids in film. However, many challenges remain. I'll go through some recent progress in reducing objectionable errors on coarse Cartesian grids, using particle-in-cell methods for advection/surface-tracking and variational finite-differences for pressure solves. The variational approach in particular opens a door to attractive discretizations of fluid-solid coupling and to viscous flow.


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