Publications
Dissertation
- Ross, J. (2013). Assessing Understanding of Complex Causal Networks Using an Interactive Game. Dissertation. Information and Computer Science, University of California Irvine.
Journal Papers
- Ross, J., Simpson, R., and Tomlinson, B. (2011). "Media Richness, Interactivity, and Retargeting to Mobile Devices: A Survey". In: International Journal of Arts and Technology, 4(4), 442-459. (local)
- Ross, J. and Tomlinson, B. (2011). "Negabehaviors and Environmental Sustainability". In: Journal of Sustainability Education, 2(1). Online. (local)
- Tomlinson, B., Yau, M.L., Baumer, E., Ross, J., Correa, A., and Ji, G. (2009). "Richly Connected Systems and Multi-Device Worlds". In: PRESENCE, Teleoperators and Virtual Environments, 18(1), 54-71. MIT Press. (local)
Peer-Reviewed Full Conference Proceedings
- Ross, J., Shantharam, N., and Tomlinson, B. (2010) "Collaborative Filtering and Carbon Footprint Calculation". In: Proceedings of the 2010 International Symposium on Sustainable Systems and Technology (ISSST). Washington D.C.: IEEE.
Peer-Reviewed Short Conference Proceedings and Workshop Papers
- Tomlinson, B., Ross, J., Andre, P., Baumer, E., Patterson, D., Corneli, J., et al. (2012). Massively Distributed Authorship of Academic Papers". In: alt.chi session of CHI 2012 extended abstracts on human factors in computing systems. (11-20). Austin, Texas, USA: ACM. (ACM Authorized)
- Ross, J. (2011). "Pervasive Negabehavior Games for Environmental Sustainability". In: Doctoral Consortium session of CHI 2011 extended abstracts on human factors in computing systems. (1085-1088). Vancouver, Canada: ACM. (ACM Authorized)
- Ross, J. and Tomlinson, B. (2010). "How Games Can Redirect Humanity's Cognitive Surplus for Social Good". In: ACM Computers in Entertainment (CIE). Vol 8. No 4. ACM. (ACM Authorized)
- Silberman, M.S., Irani, L., Ross, J. (2010). "Ethics and Tactics of Professional Crowdwork". In: XRDS: Crossroads, The ACM Magazine for Students, 17(2). ACM. (ACM Authorized)
- Silberman, M.S., Ross, J., Irani, L., and Tomlinson, B. (2010). "Sellers' problems in human computation markets". In: Proceedings of the ACM SIGKDD Workshop on Human Computation (HCOMP '10). (18-21). Washington D.C.: ACM. (ACM Authorized)
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Ross, J., Irani, I., Silberman, M. Six, Zaldivar, A., and Tomlinson, B. (2010). "Who are the Crowdworkers?: Shifting Demographics in Amazon Mechanical Turk". In: alt.CHI session of CHI 2010 extended abstracts on human factors in computing systems. (2863-2872). Atlanta, Georgia, USA: ACM.
Looking for this paper? Please don't. The results are drastically out of date and no longer reflect the realities of Turking. See here for details.
Chapters in Edited Volumes
- Ross, J. (2013). "Pervasive Human Computing." In: Handbook of Human Computation, Michelucci, P. (ed.). 333–345. Springer New York. (local)
Technical Reports
- Ross, J., Holmes, O., and Tomlinson, B. (2012). "Playing with Genre: User-Generated Game Design in LittleBigPlanet 2". LUCI Report 2012-003.
- Ross, J., Amsel, N., Beckman, R., and Tomlinson, B. (2010). "EcoPath: Adding Spatial, Social, and Gaming Contexts to Personal Tracking Systems". Social Code Report 2010-01.
- Ross, J., Zaldivar, A., Irani, L., and Tomlinson, B. (2009). "Who are the Turkers? Worker Demographics in Amazon Mechanical Turk". Social Code Report 2009-01.