Radio Chaos

Handy Rule Book

 

Return to the Rules or read the Sequence of Play chart.

Handy Reference Tables

Staff Abilities

 

 

Optional Abilities

Staff Position

Salary/Yr

Listnrs/Yr

Vols/Yr

$Dice/Yr

$Dice/Fndrsr

General Manager

3

0

0

1

1

Music Director

2

0

1

0

1

News Director

2

0

1

0

1

Fundraising Director

2

0

0

0

2

Grants Developer

2

0

0

2

0

Community Developer

1

2

1

0

0

General Staff

1

0

0

0

0

Player Orientations

 

 

Volun-

Bal. of

Size of

Preferred Level

Difficulty Bonus vs. Player #

Orientation

Listeners

teers

Pymnts.

Staff

of Authority

1

2

3

4

5

6

7

1 Strictly Business

+

-

+

 

 

--

-10

-10

0

10

20

20

2 Stalinization

 

-

 

+

General Manager

-10

--

0

20

30

0

10

3 Bureaucratization

 

 

+

+

Staff

-10

0

--

10

20

20

20

4 Activist Rule

+

+

 

 

Committees/Board

0

20

10

--

0

20

10

5 Volunteer Rule

 

+

 

-

Gen. Membership

10

30

20

0

--

10

-10

6 Scapegoating

-

 

-

 

General Manager

20

0

20

20

10

--

-20

7 Sabotage

-

 

-

-

 

20

10

20

10

-10

-20

--

Programming

 

Cost/

Listeners/

Volntrs/

$Dice/

Programming

Year

Year

Year

Fndrsr

Blues/Jazz

4

4

0

2

Classical

5

3

0

3

Experimental

2

1

1

1

Folk Music

3

2

1

2

Local News/Talk

2

2

2

1

NPR Programs

8

3

0

3

Pop Music

5

5

0

2

Dead Air

0

0

0

0

Calculating Points at the End of the Game

Listenership points = Total # of Listeners - 10.

Volunteer points = (Total # of Volunteers - 15) x 2.

Bal. of Payments points = (Income - Expenses) / 2.

Staff Size points = (Total # of Staff - 3) x 10.

Authority level points = (final # - starting #) x 10.

GM = # of GM powers x 10.

Staff = (# of staff powers - 1) x 10.

Committee = (# of Board, Personnel, and Programming powers - 4) x 10.

Membership = (# of General membership powers - 2) x 10.